← All pages

Fiend Warlock Levels

Pure Warlock, 1 to 12. Click exactly what's written. Explorer difficulty, co-op with a Paladin up front.

Your turn in a fight

Levels 1–4
  1. Hex the biggest enemy (bonus action)
  2. Eldritch Blast it
  3. It died? Move Hex to the next one
Level 5 onward
  1. 3+ enemies close together? Fireball
  2. Anything else: Eldritch Blast
  3. Enemy on a ledge? Blast it off
After every fight
  1. Short rest. All your spell slots come back
  2. Stay behind the Paladin

Hex is replaced by Fireball at level 5. If you still have it on the hotbar, ignore it.

Character creation

Race
Anything you like. Half-Orc or Githyanki if you can't decide.
Class
Warlock
Subclass
The Fiend
Background
Charlatan
Skills
Deception, Intimidation
Cantrips
Eldritch Blast, Minor Illusion
Spells
Hex, Hellish Rebuke
Abilities
STR8
DEX16
CON14
INT8
WIS10
CHA17
Set DEX and CHA to 15 first, then put the +2 bonus on Charisma and the +1 bonus on Dexterity.

Level-ups

0 / 11 done
  1. 2
    SpellCommand
    InvocationsAgonising Blast + Repelling Blast
    The most important level-up. Big damage boost, and blasts push enemies away.
  2. 3
    SpellCloud of Daggers
    Pact BoonPact of the Tome
    It offers 3 bonus cantrips. Take Guidance, Light and anything else. They're utility only.
  3. 4
    CantripFriends
    SpellHold Person
    ReplaceHellish Rebuke → Scorching Ray
    FeatAbility Improvement: +2 Charisma (17 → 19)
  4. 5
    SpellHunger of Hadar
    ReplaceHex → Fireball
    Your rotation changes here. See "Your turn in a fight" at the top.
    InvocationBeguiling Influence
    Passive. Better at talking people into things.
  5. 6
    SpellCounterspell
    When an enemy casts a spell, the game asks if you want to counter it. Click yes.
  6. 7
    SpellWall of Fire
    InvocationDevil's Sight
    Passive. You see in the dark.
  7. 8
    SpellFear
    FeatAbility Improvement: +1 Charisma, +1 Constitution
    Charisma hits the max of 20.
  8. 9
    SpellCone of Cold
    ReplaceFear → Hold Monster
    InvocationArmour of Shadows
    Only matters if you wear no body armour. Otherwise ignore it.
  9. 10
    CantripMage Hand
    IgnoreAny guide telling you to respec into Sorcerer here. You stay Warlock.
  10. 11
    ArcanumCircle of Death
    Big once-a-day area spell for the nastiest fights.
    SpellMisty Step
    Short teleport. If it isn't offered, take anything.
  11. 12
    FeatAbility Improvement: +2 Constitution
    InvocationFiendish Vigour
    Optional free temporary HP before a fight.

If something comes up